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Podouken

Sep 8, 2021

Time to cover the complete arcade history of Treasure - the game developer that gave us Radiant Silvergun, Ikargua, and… that’s it! We explore these two fun SHMUPs that mix the shooter genre with a dash of puzzle mechanics. What mysterious explosion set us up the bomb for a plot device? How is Treasure still open...


Aug 25, 2021

Our 50th episode is ESPecially good as we explore Cave’s bullet hells with butterfly wings - ESP Ra.De., Espgaluda, and Espgaluda II. How do you pronounce these games? What does the Michael Bay masterpiece, and Ewan McGregor/Scarlett Johansson star vehicle, “The Island” have to do with ESP Ra.De.? Did Rob make it...


Aug 11, 2021

Are you ready to get prosecuted to the full extent of the jam? If so, join us as we whack the beehive that is the DonPachi series by Cave - and others. Why was DonPachi considered a critical failure even though it launched Cave shooters? When did counting the number of bullets on screen become the measure of the best...


Jul 28, 2021

We get loopy with the historically (in)accurate Capcom shooter series based on middle-aged white men’s favorite war, the 194X series. Count with us as we cover 1942, 1943, 1941, 19XX, and 1944 in a way that’s totally not confusing. How easy is it to beatbox the 1942 theme? What was famed game designer Yoshiki...


Jul 14, 2021

We’re blasting off on the first episode of our new SHMUP miniseries with the shooter that set the mold for horizontal STGs - Konami’s Gradius. How did this accidental hit become such a groundbreaking series? What anime movie had a huge influence on the design and weaponry of the Vic Viper? How many aliases do the...